==Ability== |
Body Dev.(HelthΜΚ) | 12 |
Nano Pool(NanoΜΚ) | 5 |
==Body== |
Martial Arts(fθΕΜU) | 14 |
Brawling(ίΪUE¬) | 14 |
Dimach(ίΪUECe) | 13 |
Riposte(ίΪUE½) | 12 |
Adventuring(Roθ) | 10 |
Swimming(j¬) | 10 |
==Melee== |
1H Blunt(Πθp£θν) | 20 |
1H Edged(Πθpnσν) | 20 |
Piercing(Λ«h΅ν) | 20 |
2H Blunt(Όθp£θν) | 16 |
2H Edged(Όθpnσν) | 13 |
Melee Ener.(ίΪGlM[ν) | 16 |
Parry(ίΪU󯬡) | 16 |
Sneak Atack(ίΪsΣΕΏ) | 16 |
Mult.Melee(ίΪνΜρ¬) | 20 |
Fast Attack(ίΪUE¬U) | 16 |
==Thrown== |
Sharp Obj(±EiCt) | 12 |
Grenade(±EθΦe) | 12 |
Heavy Weap(dν) | 20 |
==Ranged== |
Bow(|ENX{E) | 20 |
Pistol(sXg) | 8 |
Assault Rif(PCt) | 23 |
MG/SMG(}VK) | 16 |
Shotgun(VbgK) | 15 |
Rifle(Ct) | 20 |
Ranged Ener(GlM[neν) | 20 |
Fling Shot(ΛEΗΑU) | 20 |
Aimed Shot(ΛE_) | 16 |
Burst(ΛEAΛ) | 20 |
Full Auto(ΛEΕεAΛ) | 25 |
Bow Spc Atk(|EΑκU) | 20 |
Multi Ranged(eνΜQυ) | 20 |
==Speed== |
Melee.Init.(ίΪνΜ¬x) | 18 |
Ranged.Init.(eν^|Μ¬x) | 15 |
Physic.Init.(fθ^±Μ¬x) | 16 |
NanoC.Init.(meΐsΜ¬x) | 5 |
Dodge-Rng(eν^|Μρπ) | 12 |
Evade-ClsC(ίΪUΜρπ) | 16 |
Duck-Exp(±ν^Μρπ) | 12 |
Nano Resist(meΜρπ) | 5 |
Run Speed(ι¬x) | 12 |
==Trade&repair== |
Mech.Engi(@BΜZ\) | 10 |
Elec.Engi(dquΜZ\) | 8 |
Quantum FT(ΚqΝwHΜZ\) | 8 |
Weapon Smt(νΜ§μZ\) | 16 |
Pharma Tech(ςwΜZ\) | 12 |
Nano Program(imvOμ¬) | 5 |
Comp.Liter(Rs
[^@νΜZ\) | 5 |
Psychology(SwΜZ\) | 12 |
Chemistry(»wςiΜZ\) | 10 |
Tutoring(³tΜZ\) | 5 |
==Nano&Aiding== |
Matt.Metam(imE¨Ώ) | 5 |
Bio Metamor(imEΆΜ) | 5 |
Psycho Modi(imES) | 5 |
Matter Crea(imEn’) | 5 |
Time&Space(imEσ) | 5 |
Sensory Impr(imEmo) | 5 |
First Aid(}u) | 10 |
Treatment(‘Γ) | 10 |
==Spying== |
Concealment(Bκι) | 13 |
Break&Entry(Jω^iό) | 13 |
Trap Disarm(γ©π) | 12 |
Perception(γ©Μ΄m) | 12 |
==Navigation== |
Vehicle Air(qσ@) | 12 |
Vehicle Grnd(€γ@) | 12 |
Vehicle Hydr(
γ@) | 12 |
Map Navig(}bvirVXe) | 8 |